Verse Library verse

01 Device

Creates a looping mechanism that hides and shows a trick tile platform after player activation and delay.

verse-library/wait-for-toggledelay-seconds/01-device.verse

# We need the Trick Tile device tools
using { /Fortnite.com/Devices }
using { /Verse.org/Simulation }

# This is the main script for our island
MyIsland := class(creative_device):

    # This is our Trick Tile device.
    # Drag your Trick Tile from the editor onto this property.
    @editable
    TrickTile : trick_tile_device = trick_tile_device{}

    # This is our "brain" that starts when the game begins
    OnBegin<override>()<suspends>:void=
        # We create a variable called 'wait_time'
        # It holds the number 2.0 (seconds)
        wait_time := 2.0

        # We start a forever loop
        loop:
            # We wait for a player to touch the tile
            TrickTile.ActivatedEvent.Await()

            # When touched, we hide the tile
            TrickTile.Hide()

            # We wait for the time in our variable
            Sleep(wait_time)

            # Then we show the tile again

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