UEFN Release Digest 24.20
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# Copyright Epic Games, Inc. All Rights Reserved. ################################################# # Generated Digest of Verse API # DO NOT modify this manually! # Generated from build: ++Fortnite+Release-24.20-CL-24939793 ################################################# Simulation<public> := module: # Module import path: /Verse.org/Simulation/Tags Tags<public> := module: # A single gameplay tag, which represents a hierarchical name of the form x.y that is registered in the GameplayTagsManager You can filter the gameplay tags displayed in the editor. tag<native><public> := class<abstract>: # A queryable collection of gameplay tags. tag_view<native><public> := interface<epic_internal>: # Determine if TagToCheck is present in this container, also checking against parent tags {"A.1"}.Has("A") will return True, {"A"}.Has("A.1") will return False If TagToCheck is not Valid it will always return False. Has<public>(TagToCheck:tag)<transacts><decides>:void
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