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Adding Verse to Your Creative Toolbelt

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    using { /Fortnite.com/Devices }
    using { /Verse.org/Simulation }
    using { /UnrealEngine.com/Temporary/Diagnostics }
    using { /UnrealEngine.com/Temporary/SpatialMath }
    
    # A Verse-authored creative device that can be placed in a level.
    # This device is the game manager.
    caterpillar_commander<public> := class(creative_device):
    
        @editable
        Character<private>:game_character = game_character{}
    
        @editable
        Gameboard<private>:gameboard = gameboard{}
    
        @editable
        GameLoopWait<private>:float = 1.75
    
        UIManager<private>:ui_manager = ui_manager{}
    
        # Runs when the device is started in a running game.
        OnBegin<override>()<suspends>:void=
            Setup()
            GameLoop()
    
        Setup<private>():void=
            Players := GetPlayspace().GetPlayers()
            
            # Set first player as damager for character.
            MaybePlayer:?player = option{Players[0]}
            Character.SetPlayerAsDamageInstigator(MaybePlayer)

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Epic Games documentation

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Last updated 2026-07-26T12:44:34.852708+00:00

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