Adding Verse to Your Creative Toolbelt
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using { /Fortnite.com/Devices } using { /Verse.org/Simulation } using { /UnrealEngine.com/Temporary/Diagnostics } using { /UnrealEngine.com/Temporary/SpatialMath } # A Verse-authored creative device that can be placed in a level. # This device is the game manager. caterpillar_commander<public> := class(creative_device): @editable Character<private>:game_character = game_character{} @editable Gameboard<private>:gameboard = gameboard{} @editable GameLoopWait<private>:float = 1.75 UIManager<private>:ui_manager = ui_manager{} # Runs when the device is started in a running game. OnBegin<override>()<suspends>:void= Setup() GameLoop() Setup<private>():void= Players := GetPlayspace().GetPlayers() # Set first player as damager for character. MaybePlayer:?player = option{Players[0]} Character.SetPlayerAsDamageInstigator(MaybePlayer)
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