Relic Royale
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using { /Fortnite.com/Devices } using { /Fortnite.com/Characters } using { /Fortnite.com/Playspaces } using { /Verse.org/Simulation } using { /Verse.org/Random } using { /UnrealEngine.com/Temporary } using { /UnrealEngine.com/Temporary/Diagnostics } spawn_location_randomizer_log:=class(log_channel){} spawn_location_randomizer_device := class(creative_device): Logger:log = log{Channel:=spawn_location_randomizer_log} @editable IntroSequence:cinematic_sequence_device = cinematic_sequence_device{} @editable FirstSpawnTimer:timer_device = timer_device{} @editable ASelector:class_and_team_selector_device = class_and_team_selector_device{} @editable BTracker:tracker_device = tracker_device{} @editable BDescription:hud_message_device = hud_message_device{} @editable GameStartAnnouncer:hud_message_device = hud_message_device{}
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