Simple Crafting System
using { /Fortnite.com/Devices }
using { /Verse.org/Simulation }
using { /UnrealEngine.com/Temporary/UI }
using { /Verse.org/Assets }
using { /Fortnite.com/UI }
using { /Verse.org/Colors }
using { /UnrealEngine.com/Temporary/SpatialMath }
using { /Verse.org/Random }
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Created by:
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x.com/kbuckmaster
Free to use, don't be lame and try to sell this
INSTRUCTIONS:
Setup these Devices:
- Create a conditional buttons for any ingredients you want. This includes weapons, items/consumables, materials, gold, anything on a conditional button
- 1 key item per conditional button for several reasons:
- So we can track and display on the UI which items a player has (normal rarity colors) and which they don't (Muted red colors)
- So we can mix and match ingredients at will for other recipes
- Setup an item_spawner_device with all of your possible rewards. Keep track of the array index for those rewards, you are going to need them
- Note, I set up item_spawner_device reference for every reward so you could use more than one if you wanted
- Setup a test button_device so you can toggle the UI off and on for testing (select it in the details settings for this device)
- Setup a bunch of item spawners that have all of your ingredients on them so you can test this device
- Go to Fortnite.gg and grab images for any of your ingredients and import into your project's Content folder
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