# This is a simple Verse script for setting up a play area.
# It uses basic devices you can find in UEFN.
# note: In UEFN/Verse, devices (player_spawner, item_granter) are placed
# in the editor and referenced via @editable fields — Verse cannot
# spawn or position devices at runtime. This script shows how you wire
# up and configure those pre-placed devices in code.
using { /Fortnite.com/Devices }
using { /Fortnite.com/Game }
using { /Verse.org/Simulation }
using { /UnrealEngine.com/Temporary/Diagnostics }
# Attach this class to a Verse Device actor in the UEFN editor.
arena_manager := class(creative_device):
# Drag your two pre-placed player_spawner devices here in the editor.
@editable
RedSpawner : player_spawner_device = player_spawner_device{}
@editable
BlueSpawner : player_spawner_device = player_spawner_device{}
# Drag your pre-placed item_granter device here in the editor.
@editable
ItemGranter : item_granter_device = item_granter_device{}
# OnBegin runs automatically when the game session starts.
OnBegin<override>()<suspends> : void =
Create_Arena()
Verse Library
verse
01 Device
Enables team player spawners and an item granter to initialize a basic arena match.
verse-library/set-up-the-play-area/01-device.verse
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