# This is a simple Verse script for a Spawn Pad
# It listens for when a player starts
using { /Fortnite.com/Devices }
# We create a "Device" for our spawn pad
# Think of this as holding the physical object
my_spawn_pad : PlayerSpawnPadDevice = PlayerSpawnPadDevice{}
# We create a "Device" for our message sign
# This is the HUD Message we placed
my_message : HUDMessageDevice = HUDMessageDevice{}
# This function runs when the game starts
# It is called an "Event"
OnPlayerSpawned := func (player : Player) -> void:
# This line sends the "Show" signal
# to the message device
my_message.Show("Welcome to my island!")
# You can also print to the console
print("Player spawned safely!")
Verse Library
verse
01 Fragment
Displays a welcome HUD message when a player spawns at a designated pad.
verse-library/using-player-spawn-pad-devices-in-fortnite-creative/01-fragment.verse