# A rotation is built from an axis (which way the spin-pole points) and an
# angle (how far to turn around it). Up is the vertical axis, so spinning
# around Up turns a thing like a record on a turntable.
SpinAxis := vector3{ Left := 0.0, Up := 1.0, Forward := 0.0 }
HalfTurn := MakeRotationDegrees(SpinAxis, 180.0)
Verse Library
verse
01 Fragment
Defines vertical spin axis and half-turn rotation vectors for spatial transforms.
verse-library/verse-anim-rotate-spin/01-fragment.verse