Verse Library verse

01 Fragment

Invokes methods to play, pause, or reverse a skeletal mesh animation sequence.

verse-library/verse-skel-animated-mesh/01-fragment.verse

# An Animated Mesh device wraps a skeletal mesh + a chosen animation.
# You pick the mesh and the animation in the editor; Verse just runs it.
Statue.Play()          # start (or resume) the animation
Statue.Pause()         # freeze on the current frame
Statue.PlayReverse()   # run it backwards

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