Selective Scoring System
using { /Fortnite.com/Devices }
using { /Verse.org/Simulation }
using { /UnrealEngine.com/Temporary/Diagnostics }
using {/Fortnite.com/Playspaces}
using {/Fortnite.com/Characters}
<# Selective Score Device(Version 1)
Creator: Dragon
Discover my Tutorials on Youtube: https://youtube.com/@yo-its-dragon
Want to know how to do this with event binding?
Check out this tutorial:
https://youtu.be/__bVah85gTc
#>
# A Verse-authored creative device that can be placed in a level
selective_score_device := class(creative_device):
# Set Display Score on Hud : True, if you want to see the score awarded in game.
@editable
Score : score_manager_device = score_manager_device{}
@editable
EM : elimination_manager_device = elimination_manager_device{}
# Set Mutator Zone: Enabled on Phase : None in the Details Panel
# When all players are standing in this zone, they will be granted points
@editable
PointGranter : mutator_zone_device = mutator_zone_device{}
# Trigger1 is set on a Trigger Delay of 1.0 in the Details Panel
@editable
Trigger1 : trigger_device = trigger_device{}
# Trigger2 is set on a Trigger Delay of 1.0 in the Details Panel
@editable
Trigger2 : trigger_device = trigger_device{}
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